Earthrise The flame devil Freddy
In the third part of our developer diary series we present you with the character of Freddy Masthead Studios. His charred enemies he liked with his flame thrower. What else Freddy characterized as a dangerous enemy and what he could you spoil your day, you experience the following journal.
Hi everyone! We want to thank you for your interest and feedback from this character build-Series, earthrise credits, we have received during the last two weeks. Today we present you another interesting character: Freddy.
Freddy used the infamous Agony flame thrower, by Translunex Corp.. was developed. The Agony flame thrower spits out a very hot, condensed gas, which forms a several meter long plasma tongue, everything on fire. The standard weapon attacks that cause damage taken goals-over-time effect. The “Power Conversion” process of the Giant Gate Corps. was used in the weapons design to allow a significant increase of the damage.
Freddy is the definition of terrorism for our test team. He can put a carefully planned block to rubble and ashes and is therefore itself a primary target – even from enemy healers and buffers. Freddy is awesome because he uses a flamethrower – a very powerful weapon, pushed back the enemy from their positions can be, which is suitable for breaking of formations and deny enemy bonuses. Supported by some huge pieces of equipment and skills Freddy has one of the strongest builds in Earthrise.
Freddy used a combination of toughness and power armor, as his skills usually require a lot of energy. But he must also focus on his personal protection.
A protective armor does not seem a bad choice, but if he presses ahead from the support line to the front, Freddy must ensure that the armor piercing weapons of the enemies do not break it down faster than a cure from a distance can doctoring him. Therefore, his armor choice is a mixture of “Nova Nebula”, an upgrade of the “Nova Power” armor, and a “Oni Raksha Toughness” armor. In his armor design slots are concentrated hit points and power-regeneration bonuses.
The secondary skills that Freddy selected are “shielding” (survival), “Energy” (because his build eats a lot of energy), “Reckon” (useful for hunting enemies) and “offensive Psionic” (to dangerous enemies ) control. In solo PvE it is energy and “shielding”, but for his PvP Build changes only slightly, because his role generally choose the Nahbereich-Nuker/Debuffer. He must be able to approach for a kill and quickly to deliver a salvo of super-hot plasma – enough to bring all the enemies around the corner. Hence the “Reckon” – and “offensive Psionic” Skills equipped only in certain situations and used to ensure that the enemy has no advantage.
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